Elwood has expressed his
dissatisfaction with Cappelletti (which we were playing against weak
notrumps) several times over the past couple of weeks. I'm no fan of
it myself, so I was looking for a replacement gadget that would be
acceptable to us both. Elwood isn't too interested in Lionel, which
is probably better suited against strong no-trumps anyway.
Eventually, I came across HelLo, the improved version of Capp that
Jerry Helms has invented. So we're playing that now, against weak
no-trumps.
The scheme is:
double = penalty, usually balanced 15+,
could be fair strength with a good suit as a source of tricks.
2C = either diamonds or a major-minor
2-suiter. Advancer must accept the transfer by bidding 2D, and
Overcaller can pass or raise with diamonds or bid his major holding a
2-suiter. As with Capp, Advancer can then use 2NT to ask for the
minor.
2D = hearts
2H = both majors
2S = spades
2NT = clubs
3C = both minors
This arrangement keeps a traditional
penalty double, which is pretty much de rigeur against a weak
no-trump, allows Overcaller to show all varieties of 2-suiter, and
introduces a transfer element that Cappelletti doesn't have. Using 2H
to show both majors isn't any better than using 2D as in Capp, but at
least with this arrangement you get to show a major single-suiter
straight away, and you get the partial transfer style.
I'm not entirely sold on the value of
the transfer business. I wonder if keeping 2D as both majors and
using both 2H and 2S as natural might not be just as good? Still,
we'll keep it as specified for now.
Of course, since making this decision,
we haven't encountered a weak no-trump, but there are some around.
I'll post any interesting results.
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